000 01645pam a2200385 a 4500
001 fol19840253
003 ICrlF
005 20220908104418.0
008 200914s2020 mau c 000 0 eng d
020 _a9780358470151
035 _a(ICrlF)1727UC
040 _aICrlF
_beng
_cICrlF
_dICrlF
082 0 4 _a031.02
_223
100 1 _aThomas, Mindy.
245 1 0 _aWow into the world.
_pTwo whats?! and a wow! think & tinker playbook :
_bactivities and games for curious kids /
_cby Mindy Thomas and Guy Raz.
246 3 _a2 whats?! and a wow! think & tinker playbook
246 3 _aTwo whats?! & a wow! think and tinker playbook
246 3 0 _aTwo whats?! and a wow! think & tinker playbook
260 _aBoston :
_bHoughton Mifflin Harcourt,
_c[2020]
300 _a74 p. ;
_c20 cm.
520 _a"Choose between three unbelievable science statements to identify the true wow fact from the fallacies-- and then learn the why and how behind the wow! But that's not all! After each round, tackle a STEM-based challenge using a few household items and a lot of creativity"--Back cover.
521 0 _a6.9.
521 2 _a3-6
_bFollett School Solutions.
650 7 _aCuriosities and wonders.
_2sears
650 7 _aQuestions and answers.
_2sears
650 7 _aScience
_vMiscellanea.
_2sears
650 7 _aTechnology
_vMiscellanea.
_2sears
650 7 _aEngineering
_vMiscellanea.
_2sears
650 7 _aArts
_vMiscellanea.
_2sears
650 7 _aMathematics
_vMiscellanea.
_2sears
655 7 _aTrivia and miscellanea.
_2lcgft
700 1 _aRaz, Guy.
730 0 _iInspired by:
_aWow into the world (Podcast)
940 1 _a6.9
_b3-6
_d08/05/22
_vFSS
999 _c15471
_d15471